Giuseppe Guzzardi GiuseppeGuzzardi Modeller - Texture Artist Location: London, Italy Language(s):
English, Italian Member Since: March 2006 Last Updated: 11 September 2009 Portfolio Views: 28162 Chosen as Favorite: 24
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Great White Underwater 3ds max, mental ray, Photoshop, ZBrush June 2009
I was intrigued to see the effect of the Great White in its natural environment, so I created this image.
The matirial of the Shark is an SSS Fast Skin. Rendering is a Mental Ray with the Final Gather, there are also few lights, volume, and a Sky Light, one emitter of caustic and an emitter of particles to simulate the Plankton.
If you want to know how I made the environment submarine you can read this tutorial created by Alessandro Cangelosi, this is the link: http://www.cgcookie.com/articles/2008/11/13/underwater-scene-with-3ds-max-and-mental-ray